Choose Your Own Adventure

Attached are slides from my featured talk at the Anja S. Greer Conference on Mathematics and Technology at the Exeter School.  My goal is to create pages that will let readers choose their own adventure through the talk.  For now, check out the models of CYOA stories in the attached pdf, or at Patterns in Choice Based Games
The Quest

I see a lot of these structures as metaphors for experiences learning math in and out of the classroom.  In any CYOA, regardless of the specific structure, experiencing failure and then going back to make new choices is an integral part of the experience.  The role of productive struggle, and that making mistakes in math class is a good thing, has certainly received renewed attention in the last few years.  I’ll expand upon the metaphor as I post the elements of the talk.

Choose Your Own Adventure – Exeter Talk